2010년 11월 10일 수요일

The Fifa 10 League Game Was Record Setting

The Fifa 10 league game was developed after learning from consumer feedback. Hence, it is a further improvement on the already highly successful FIFA 09 game. The FIFA 10 game was introduced in the latter part of 2009 and has continued the award winning tradition. Weeks after release, it also became a best seller following in the footsteps of its predecessor.

The FIFA 10 league game is the 17th in the video games series released by Electronic Arts. It boasts 41 national teams, 31 leagues and more than 500 teams. A new addition is the Russian Premier League, however, it is not featured in the PlayStation 3 and Xbox 360 versions. The Netherlands national team is included in this game for the first time. Due to the changes within the FIFA League, 46 teams were not included in the previous title, including 25 that have not been included in any earlier FIFA game. In this title there has been much improvement in what players can do on the field.

The FIFA, FIFA Football or FIFA Soccer series of video games feature association football. Each new title in the series is released annually during the last 3 months of the year. The first title in the series was introduced in 1993. They are the first games granted an official license by FIFA, the governing body of association football. The use of real leagues, clubs, and player names and likenesses brings greater realism to the games and is one of the reasons each release is highly popular. The latest series installments feature many exclusively licensed leagues and teams from different regions. The FIFA games are available in 18 languages and 51 countries. It is one of the best-selling video game franchises. The 09, 10 and 11 series have all been record setters. The new FIFA 11 holds the current record for the fastest selling sports game ever sold, with over 2.6 million games sold and over 150 million dollars generated in less than a week after its release. The FIFA series comes in different modes and is complemented by installments based on major tournaments and series football management titles. Each annual title operates in different modes. Each year the next addition to the series carries features that are improvements or modifications.

The Ultimate Team and the Manager Mode

This mode is a significant improvement on the 09 version. It is only for Xbox 360 and PlayStation 3. It allows for the building of teams by users. There has been a substantial increase in the number of leagues and players from whose characteristics this custom made team can be built. There is now improved flexibility for gamers who previously were limited by the unavailability of certain players.

There is also greater flexibility in developing playing chemistry between the footballers. There are different links in every formation between the players. While earlier there was only one team to build, now there are fifteen you can create. Tournaments are a bigger focus this year. Users will find Manager Mode is more challenging than before. The financial aspects are closer to reality. Board approval is required for managers, which in some cases adds more risk to the game. Scouting has also become more challenging. This is the last version of Manager Mode in the FIFA series. In FIFA 11, Career Mode has replaced the Manager Mode. In Career Mode, users follow a footballers career through its evolution from player to manager.

The Virtual Pro

This new feature gives gamers the opportunity to put themselves into the game. By uploading a picture of themselves on the EA website and downloading the saved image in FIFA 10, they create a custom player. The player can develop attributes and if the stats are improved enough, the player can even participate in the Pro Club Championship. Basically, this feature allows for the creation of a Pro who can be used in every mode of the game. This mode is an improvement from earlier parts of the series. In the past you could create a player for use in Be a Pro or online club games, but could not use him in other modes. The Pro you create can improve stats in any of the modes you desire and can carry them over to another mode. Be aware that the character attributes scale to the physical attributes of the player. A shorter player will not be as physically challenging as a taller one, who will in turn lose speed with more inches. Faces of the creation can be changed any time. Players can also add attributes and make the player more realistic and unique. Generally in this version the improvements do not tinker with the basic FIFA template. But, authenticity has been realized more in this version. It builds on the EA tradition of improving on earlier renditions. Its enhancements deliver greater realism and sets the standard for simulation of the real game.

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